Level Management
In this game, you are in control of the levels. Your goal is setup the levels such that the player(s) reach the exit of the puzzle. Being computers, the player(s) follow a strict set of rules:
- Go Forward
- If that does not work, turn. (left or right depending on the type of player)
As the level, you can control where the players spawn and interact with some parts of the level.
To move the players spawns (Must be turn 0) you can click and drag the players. While they are selected:
- Q: Rotate the spawn point counter-clockwise
- E: Rotate the spawn point clockwise
Any other objects that are highlighted yellow can be interacted with by clicking on them.
General Controls:
- Space: Perform one turn (can be held)
- Z: Undo one turn (can be held)
(This game was made in 48 hours for the GMTK 2023 Game Jam)
Status | Released |
Platforms | HTML5, macOS, Linux |
Author | Aetheris |
Genre | Puzzle |
Tags | Isometric, Short, Singleplayer, Turn-based |
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